Difference between revisions of "Elusion"

From M59Wiki
Jump to navigation Jump to search
(Created page with "[[File:{{PAGENAME}}.png|left]] "Allows the caster to elude trouble and escape off to another location. A number of destinations may be available, and the caster must call out...")
 
Line 2: Line 2:
 
"Allows the caster to elude trouble and escape off to another location. A number of destinations may be available, and the caster must call out the name of the location he wishes to travel to. Requires a the claws of the fearsome kriipa to cast."
 
"Allows the caster to elude trouble and escape off to another location. A number of destinations may be available, and the caster must call out the name of the location he wishes to travel to. Requires a the claws of the fearsome kriipa to cast."
 
{{Clr}}
 
{{Clr}}
Enables to teleport to weel-known places within the world. On higher skills and when you're in a guild owning a guild hall, you may also be able to teleport to their entrances. Simply do that by saying the name of the area you want to teleport to.
+
Enables you to teleport to well known places within the world. On higher skills, when you're in a guild owning a guild hall, you may also be able to teleport to their entrances. Simply do that by saying the name of the area you want to teleport to.
  
 
{|
 
{|

Revision as of 18:47, 5 February 2018

Elusion.png

"Allows the caster to elude trouble and escape off to another location. A number of destinations may be available, and the caster must call out the name of the location he wishes to travel to. Requires a the claws of the fearsome kriipa to cast."

Enables you to teleport to well known places within the world. On higher skills, when you're in a guild owning a guild hall, you may also be able to teleport to their entrances. Simply do that by saying the name of the area you want to teleport to.

Teleport areas: Guild hall names:

Details

School level 6

This ability is offered by: Monk of Riija (16,000)

Required reagents are: Kriipa Claw (2)