Player Statistics

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Revision as of 16:00, 16 February 2018 by Elteria Shadowhand (talk | contribs) (added Category:Guides using HotCat)
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This guide explains details about your character's statistics.


Agility

  • Determines how good you can avoid hits when fighting.

Aim

  • Defines how fast you hit.
  • Bow skills and some other weapona skills are based on Aim.

Intellect

Important for Mages.

  • Defines how fast you learn spells and songs.
  • Most Riija and Jala abilities are based on Intellect.

Karma

  • Defines how good or evil your character currently is.
  • Karma is lowered / raised by killing certain Creatures.
  • The higher your Karma, the higher level spells of Shal'ille you can cast.
  • The lower your Karma, the higher level spells of Qor you can cast.
  • Some monsters will attack you automatically (or not..) when having a certain amount of Karma.

Might

Important for Warriors. Most of the Weaponcraft skills are based on Might.

  • Defines how much you can carry: The formula is '50 * Might'.
  • Most Weaponcraft soft-caps are based on Might.
  • Calculates into the base damage done with weapons.

Mysticism

  • Defines how much mana you can gain per Mana Node.
  • Defines how fast you can regain Mana.
  • Most of Faren, Shal'ille and Qor spells are based on Mysticism.

Stamina

  • Defines how much your maximum hit points will be.
  • Defines how fast you regain vigor and hit points.

Vigor

  • Significantly matters on how fast your character will regain HP and Mana.
  • Best is to stay at 200 for fights of any kind.
  • Spells and weapon skills mostly need a certain amount of Vigor.
  • Can be raised by eating edible Items, for example Wheel of Cheese or Mug of Stout.